Why this shift matters
AI now touches writing, music, code, visuals, research, and conversation. The pace is accelerating, and new tools arrive faster than teams can evaluate. This is not a passing fad; it reflects structural change. The World Economic Forum’s Future of Jobs Report 2025 identifies working with AI and Big Data as among the fastest-growing skills over the next five years—across roles, including product design. Efficiency pressures are real: routine communication and coordination can take three times longer without AI assistance. Designers—whose work blends empathy, creativity, critical thinking, and collaboration—must learn to harness AI’s strengths while managing its limits (hallucinations, drift, fabrication). The question is no longer whether to use AI, but how to stay sharp, valuable, and in the loop.
Why prompting quality changes outcomes
Seemingly minor prompt adjustments can transform results. Consider improving onboarding:
- Input: “How to improve onboarding in a SaaS product?”
Output: Broad ideas (checklists, empty states, welcome modals). - Input: “How to improve onboarding in Product A’s workspace setup flow?”
Output: Suggestions specific to workspace setup. - Input: “How to improve onboarding in Product A’s workspace setup step to address user confusion?”
Output: ~10 pain points with targeted UX fixes. - Input: “How to improve onboarding in Product A by redesigning the workspace setup screen to reduce drop-off, with detailed reasoning?”
Output: ~10 paragraphs outlining precise UI changes, rationale, and expected impact.
Advanced prompting is iterative and intentional: you provide the task and the method, guiding the model through steps to reach useful, defensible outputs. Simple prompts still have value for narrow, factual, or time-sensitive tasks (quick ideas, clarifications). Treat prompting as a spectrum: the more complex the work, the more structure it requires.
Six practical techniques for product and UX work
1) Task Decomposition with JTBD
Technique: Role + Context + Instructions + Checkpoints (with self-reflection)
Role
Act as a senior product strategist and UX designer with deep Jobs-To-Be-Done expertise and user-centered design practice—aligned with approaches used at companies like Intercom, Basecamp, or IDEO.
Context
Help a product team decompose a broad user or business problem into a JTBD map to guide discovery, prioritization, and solution design.
Task & Instructions
[Describe the user task or problem.] Using JTBD, surface:
- The main functional job the user seeks to accomplish.
- Related emotional and social jobs.
- Sub-jobs or tasks needed along the way.
- Forces of progress and barriers influencing behavior.
Checkpoints (self-verification)
- Are jobs goal-oriented, not solution-oriented?
- Are sub-jobs specific steps toward the main job?
- Are emotional/social jobs captured?
- Are user struggles or unmet needs listed?
If gaps remain, revise and explain changes.
Expected structure
- Main Functional Job: goal-focused outcome.
- Emotional/Social Jobs: how users want to feel or be perceived.
- Sub-Jobs: stepwise milestones toward the primary outcome.
- Forces of Progress: pushes/pulls vs. habits/anxieties shaping behavior.
2) Competitive UX Audit
Technique: Attachments + Reasoning-Before-Understanding (RBU) + Tree of Thought (ToT)
Preparation
- Collect competitor documentation/screens for the target feature.
- Save as PDF and load into your model.
- Ask the model to interpret before evaluating (RBU) to form an accurate mental model.
Role
Senior UX strategist and cognitive design analyst inferring purpose, user intent, and mental models before critique.
Context
You have internal docs and screenshots. First aim: understand the feature’s purpose, audience, scenarios, assumptions, and implied priorities/constraints.
Guiding questions
- What is the feature for?
- Who is the intended user?
- Which tasks/scenarios does it support?
- What user assumptions are embedded?
- What do structure and flows imply about priorities or constraints?
Audit with ToT
Think in branches, compare alternatives, and only then conclude.
Apply ToT to:
- Convert understanding into user-framed JTBD statements.
- List implicit assumptions about behavior, workflow, or context.
- Propose alternative designs that achieve the same job via different interactions/flows.
3) Ideation with an Intellectual Opponent
Technique: Role conditioning + Memory update
Instruction (persistent mode)
- Persist in this mode unless told otherwise.
- Do not accept my conclusions at face value. Act as a rigorous, respectful intellectual opponent.
For each idea I present:
- Probe assumptions.
- Offer counter-arguments.
- Test logic for gaps/fallacies/biases.
- Suggest credible alternatives (to broaden perspective, not to argue for its own sake).
- Prioritize truth and clarity over consensus, with a constructive tone.
This is a collaboration for insight, not a debate.
4) Requirements for Concepting
Technique: Requirement-oriented prompting + Meta-prompting
Before asking for UI output (e.g., from v0, Bolt, Lovable, UX Pilot), draft a meta-prompt that helps write the right design prompt.
Role
Product design strategist collaborating with AI on early concept exploration.
Goal
Generate three prompt variations for a Daily Wellness Summary screen in a mobile wellness tracking app for Lovable/Bolt/v0.
Variation logic
Each version explores a different information architecture and layout strategy (e.g., one prioritizes user state, another habits/recommendations; one uses cards, another a scroll feed).
User context
Busy professional checking the screen once or twice daily (morning/evening) to log mood, energy, sleep quality, and receive gentle nudges/summaries.
Visual tone
Calm and approachable.
Format
Produce three self-contained prompts. The key differences should stem from IA and layout choices, not superficial wording.
5) From Cognitive Walkthrough to Testable Hypotheses
Technique: Casual ToT + Casual reasoning + Multi-roles + Self-reflection
Context
Screenshot of a “create new task” screen in a project management app. Simulate two users: a novice with no prior experience and a returning user familiar with similar tools.
Walkthrough instructions
- Step by step, evaluate:
- Will the user know what to do?
- Will they understand how to do it?
- Will they recognize success?
- Consider alternate interpretations/paths (use a casual ToT approach).
- At each step, note assumptions and specify feedback needed to reduce uncertainty.
- Format: Numbered steps with observations, possible confusions, and UX suggestions.
- Limits: Don’t assume prior knowledge unless visually implied; analyze both user types.
Turn friction into tests
From the walkthrough, extract usability hypotheses and for each:
- Assess suitability for moderated vs. unmoderated testing.
- Identify the causal design element likely to trigger the issue.
- Propose a concrete usability task or question.
- Define a pass/fail validation criterion.
- Evaluate feasibility and signal strength.
- Prioritize using ICE (Impact, Confidence, Ease).
Limits: Only derive hypotheses from the walkthrough; exclude purely technical/backend concerns.
6) Cross-Functional Feedback Simulation
Technique: Multi-roles
Role set
- PM: user value and prioritization
- Engineer: feasibility and edge cases
- QA: clarity and testability
- Data analyst: metrics and reporting clarity
- Designer: consistency and usability
Context
Team review of a new internal analytics dashboard.
Task
For each role, state:
- Immediate observations
- Likely concerns
- Actionable feedback or suggestions
Designing with AI is a skill
Prompting is a thinking discipline, not a shortcut. Use the right strategy for the moment:
- Role + Context + Instructions + Constraints: for consistent, focused responses in research, decomposition, and analysis.
- Checkpoints/Self-verification: when accuracy, structure, or layered reasoning matters (e.g., JTBD planning).
- Reasoning-Before-Understanding (RBU): when inputs are large or ambiguous (docs, screenshots).
- Tree of Thought (ToT): when you need branching exploration, comparison, and revision (audits, divergent thinking).
- Meta-prompting: when the problem is fuzzy and you must clarify the ask before concepting.
- Multi-role prompting: when simulating cross-functional review and building alignment.
- Memory-updated “opponent” mode: when you must challenge framing, surface blind spots, and strengthen logic.
Choosing the right approach: four quick checks
- Precision or perspective?
Precision → Role + Checkpoints.
Perspective → Multi-role or ToT. - Mirror the framing, or break it?
Mirror → Role + Context + Instructions.
Break → Opponent mode. - Reduce ambiguity, or surface complexity?
Reduce → Meta-prompting.
Surface → ToT or RBU. - Alignment or exploration?
Alignment → Multi-role review.
Exploration → Cognitive walkthrough leading to hypotheses.
Use detail when the task demands it, not by habit. AI reflects the shape of your thinking; prompting is how you shape it. Design with AI—not around it.
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